You are currently looking at the v11.0 docs, which are still a work in progress. If you miss anything, you may find it in the older v10.0 docs here.
Function
Binding a JS function is like binding any other value:
We also expose a few special features, described below.
Labeled Arguments
ReScript has labeled arguments (that can also be optional). These work on an external
too! You'd use them to fix a JS function's unclear usage. Assuming we're modeling this:
JS// MyGame.js
function draw(x, y, border) {
// suppose `border` is optional and defaults to false
}
draw(10, 20)
draw(20, 20, true)
It'd be nice if on ReScript's side, we can bind & call draw
while labeling things a bit:
We've compiled to the same function, but now the usage is much clearer on the ReScript side thanks to labels!
Note that you can freely reorder the labels on the ReScript side; they'll always correctly appear in their declaration order in the JavaScript output:
Object Method
Functions attached to a JS objects (other than JS modules) require a special way of binding to them, using send
:
In a send
, the object is always the first argument. Actual arguments of the method follow (this is a bit what modern OOP objects are really).
Chaining
Ever used foo().bar().baz()
chaining ("fluent api") in JS OOP? We can model that in ReScript too, through the pipe operator.
Variadic Function Arguments
You might have JS functions that take an arbitrary amount of arguments. ReScript supports modeling those, under the condition that the arbitrary arguments part is homogenous (aka of the same type). If so, add variadic
to your external
.
module
will be explained in Import from/Export to JS.
Modeling Polymorphic Function
Apart from the above special-case, JS function in general are often arbitrary overloaded in terms of argument types and number. How would you bind to those?
Trick 1: Multiple external
s
If you can exhaustively enumerate the many forms an overloaded JS function can take, simply bind to each differently:
Note how all three externals bind to the same JS function, draw
.
Trick 2: Polymorphic Variant + unwrap
If you have the irresistible urge of saying "if only this JS function argument was a variant instead of informally being either string
or int
", then good news: we do provide such external
features through annotating a parameter as a polymorphic variant! Assuming you have the following JS function you'd like to bind to:
JSfunction padLeft(value, padding) {
if (typeof padding === "number") {
return Array(padding + 1).join(" ") + value;
}
if (typeof padding === "string") {
return padding + value;
}
throw new Error(`Expected string or number, got '${padding}'.`);
}
Here, padding
is really conceptually a variant. Let's model it as such.
Obviously, the JS side couldn't have an argument that's a polymorphic variant! But here, we're just piggy backing on poly variants' type checking and syntax. The secret is the @unwrap
annotation on the type. It strips the variant constructors and compile to just the payload's value. See the output.
Constrain Arguments Better
Consider the Node fs.readFileSync
's second argument. It can take a string, but really only a defined set: "ascii"
, "utf8"
, etc. You can still bind it as a string, but we can use poly variants + string
to ensure that our usage's more correct:
Attaching
@string
to the whole poly variant type makes its constructor compile to a string of the same name.Attaching a
@as("bla")
to a constructor lets you customize the final string.
And now, passing something like "myOwnUnicode"
or other variant constructor names to readFileSync
would correctly error.
Aside from string, you can also compile an argument to an int, using int
instead of string
in a similar way:
onClosed
compiles to 0
, onOpen
to 20
and inBinary
to 21
.
Unknown for type safety
It is best practice to inspect data received from untrusted external functions to ensure it contains what you expect. This helps avoid run-time crashes and unexpected behavior. If you're certain about what an external function returns, simply assert the return value as string
or array<int>
or whatever you want it to be. Otherwise use unknown
. The ReScript type system will prevent you from using an unknown
until you first inspect it and "convert" it using JSON parsing utilities or similar tools.
Consider the example below of two external functions that access the value of a property on a JavaScript object. getPropertyUnsafe
returns an 'a
, which means "anything you want it to be." ReScript allows you to use this value as a string
or array
or any other type. Quite convenient! But if the property is missing or contains something unexpected, your code might break. You can make the binding more safe by changing 'a
to string
or option<'a>
, but this doesn't completely eliminate the problem.
The getPropertySafe
function returns an unknown
, which could be null
or a string
or anything else. But ReScript prevents you from using this value inappropriately until it has been safely parsed.
RES@get_index external getPropertyUnsafe: ({..}, string) => 'a = ""
@get_index external getPropertySafe: ({..}, string) => unknown = ""
let person = {"name": "Bob", "age": 12}
let greeting1 = "Hello, " ++ getPropertyUnsafe(person, "name") // works (this time!)
// let greeting2 = "Hello, " ++ getPropertySafe(person, "name") // syntax error
Special-case: Event Listeners
One last trick with polymorphic variants:
Fixed Arguments
Sometimes it's convenient to bind to a function using an external
, while passing predetermined argument values to the JS function:
The @as("exit")
and the placeholder _
argument together indicates that you want the first argument to compile to the string "exit"
. You can also use any JSON literal with as
: @as(json`true`)
, @as(json`{"name": "John"}`)
, etc.
Ignore arguments
You can also explicitly "hide" external
function parameters in the JS output, which may be useful if you want to add type constraints to other parameters without impacting the JS side:
Note: It's a pretty niche feature, mostly used to map to polymorphic JS APIs.
Modeling this
-based Callbacks
Many JS libraries have callbacks which rely on this (the source), for example:
JSx.onload = function(v) {
console.log(this.response + v)
}
Here, this
would point to x
(actually, it depends on how onload
is called, but we digress). It's not correct to declare x.onload
of type (. unit) -> unit
. Instead, we introduced a special attribute, this
, which allows us to type x
as so:
this
has its first parameter is reserved for this
and for arity of 0, there is no need for a redundant unit
type.
Function Nullable Return Value Wrapping
For JS functions that return a value that can also be undefined
or null
, we provide @return(...)
. To automatically convert that value to an option
type (recall that ReScript option
type's None
value only compiles to undefined
and not null
).
return(nullable)
attribute will automatically convert null
and undefined
to option
type.
Currently 4 directives are supported: null_to_opt
, undefined_to_opt
, nullable
and identity
.
identity
will make sure that compiler will do nothing about the returned value. It is rarely used, but introduced here for debugging purpose.